The 7th IEEE International Conference on Social Computing and Networking (SocialCom 2014)

Sydney, Australia

December 3 – 5, 2014

http://www.swinflow.org/confs/socialcom2014/

Introduction

Social computing and networking is concerned with the intersection of social behaviour and computing systems, creating or recreating social conventions and contexts through the use of software and technology. Various social computing applications such as blogs, email, instant messaging, social networking (Facebook, Twitter, LinkedIn, Google+ etc.), wikis, and social bookmarking have been widely popularised by providing digital platforms for social interaction. Such applications have been profoundly change social behaviours and digital life styles of humankind whilst pushing the boundaries of Internet technologies. While people can enjoy or even indulge in the benefits such as freedom and convenience brought about by social computing, various critical issues such as trust, privacy, HCI design, and the modelling as well as understanding of social behaviours via computational means provide significant challenges.

SocialCom (Social Computing and Networking) was created to provide a prime international forum for researchers, industry practitioners and domain experts to exchange the latest fundamental advances in the state of the art and practice of Social Computing & Networking and its broadly related areas. SocialCom 2014 is evolved as next premier event from previous highly successful series of SCA2013 (Karlsruhe Germany), SCA2012 (Xiangtan China), SCA2011 (Sydney, Australia), SocialNet-2010 (Social Computing and Networking, Hangzhou, China), SocialNet-2009 (Social Computing and Networking, Chengdu China), SIN-2009 (Social Intelligence and Networking, Vancouver Canada).

Scope and Topics

Topics of particular interest include, but are not limited to:

  • Fundamentals of social computing
  • Modelling of social behavior
  • Social network analysis and mining
  • Big social media data
  • Social media infrastructure and cloud computing
  • Computational models of social simulation
  • Web 2.0 and semantic web
  • Innovative HCI and touch-screen models
  • Modelling of social conventions and social contexts
  • Social cognition and social intelligence
  • Social media analytics and intelligence
  • Group formation and evolution
  • Security, privacy, trust, risk and cryptography in social contexts
  • Social system design and architectures
  • Information retrieval, data mining, artificial intelligence and agent-based technology
  • Group interaction, collaboration, representation and profiling
  • Handheld/mobile social computing
  • Service science and service oriented interaction design
  • Cultural patterns and representation
  • Emotional intelligence, opinion representation, influence process
  • Mobile commerce, handheld commerce and e-markets
  • Connected e-health in social networks
  • Social policy and government management
  • Social blog, micro-blog, public blog, internet forum
  • Business social software systems
  • Impact on peoples activities in complex and dynamic environments
  • Collaborative filtering, mining and prediction
  • Social computing applications and case studies

Important Dates

Paper Submission August 25, 2014
Author Notification September 25, 2014
Camera Ready Due October 15, 2014
Registration Due October 15, 2014