The 15th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2016)

The 15th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2016)

September 19-23, 2016

Merida, Mexico

ISMAR 2016, the premier conference for Augmented Reality (AR) and Mixed Reality (MR), will be held in beautiful Merida, Yucatan, Mexico.

ISMAR is responding to the recent explosion of commercial and research activities related to AR, MR, and Virtual Reality (VR) by continuing the expansion of its scope over the past several years. ISMAR 2016 will cover the full range of technologies encompassed by the MR continuum, from interfaces in the real world to fully immersive experiences. This range goes far beyond the traditional definition of AR, which focused on precise 3D tracking, visual display, and real-time performance.

We specifically invite contributions from fundamental areas such as Computer Graphics, Human-Computer Interaction, Psychology, Computer Vision, and Optics, and how these areas contribute to advancing AR / VR / MR technology.

This year, we continue to have an open call for selecting Program Committee members, in the hope that this further increases transparency and widens scope.

Submission Details

There is only one paper submission category, from 4 to 10 pages. Papers ready for journal publication will be directly published in a special issue of IEEE Transactions on Visualization and Computer Graphics (TVCG).  Other accepted papers will be published in the ISMAR proceedings.  Paper quality versus length will be assessed according to a contribution-per-page judgment.

  • All accepted papers will be orally presented at the ISMAR conference.
  • All accepted papers will have the opportunity to be presented as a demo.
  • All accepted papers will have the opportunity to be presented as a poster.
  • All accepted papers will be archived in the IEEE Xplore digital library.

Poster submissions will be accepted as usual with a submission date to be announced later.

Topics of Interest

All topics relevant to AR, VR, and MR are of interest. These include, but are not limited to:

Information Presentation

  • Mediated and diminished reality
  • Multisensory rendering, registration, and synchronization
  • Photorealistic and non-photorealistic rendering
  • Real-time and non-real-time interactive rendering
  • Visual, aural, haptic, and olfactory augmentation


  • Acquisition of 3D video and scene descriptions
  • Calibration and registration (of sensing systems)
  • Location sensing technologies (of any kind, including non-real-time)
  • Projector-camera systems
  • Sensor fusion
  • Smart spaces
  • Touch, tangible and gesture interfaces
  • Video processing and streaming
  • Visual mapping
  • Wearable sensors, ambient-device interaction

OutputCall for Poster Papers

  • Display hardware, including 3D, stereoscopic, and multi-user
  • Live video stream augmentation (e.g., in robotics and broadcast)
  • Wearable actuators and augmented humans
  • Wearable and situated displays (e.g., eyewear, smart watches, pico-projectors)

User Experience Design

  • Collaborative interfaces
  • Technology acceptance and social implications
  • Therapy and rehabilitation
  • Usability studies and experiments
  • Virtual analytics and entertainment

Human Performance and Perception

  • Interaction techniques
  • Learning and training
  • Multimodal input and output
  • Perception of virtual objects

System Architecture

  • Content creation and management
  • Distributed and collaborative architectures
  • Online services
  • Real-time performance issues
  • Scene description and management issues
  • Wearable and mobile computing


  • Architecture
  • Art, cultural heritage, education and training
  • Entertainment, broadcast
  • Industrial, military, emergency response
  • Medical
  • Personal information systems

All deadlines 23:59 US Pacific Time unless specified otherwise

Science and Technology Papers

Paper submission deadline 15 March 2016
Authors receive reviews 5 May 2016
Authors’ rebuttal due 10 May 2016
Final notification 1 June 2016
Camera-ready version 10 July 2016
Registration deadline 10 July 2016
  • All accepted papers must have at least one author registered to the conference by this date

Science and Technology Poster Papers

Poster Paper Submission 10th July 2016
Notification for Posters 15th July 2016
Camera-ready version 29th July 2016

Science and Technology Demos

Demo Submission Friday, July 29th, 2016
Notification Demos Monday, August 8th, 2016


Workshop Proposal Deadline April 25th, 2016
Workshop Acceptance Notification May 2nd, 2016
Deadline Workshops Papers Please see individual Workshops
Notification Workshops Please see individual Workshops
Workshop Paper Camera Ready Deadline Please see individual Workshops
Workshop Dates Sept 22nd and 23rd, 2016


Tutorial Proposal Deadline April 25th, 2016
Tutorial Acceptance Notification May 2nd, 2016
Tutorial Dates September 22nd and 23rd, 2016

General Chair

  • Walterio Mayol-Cuevas, University of Bristol, UK

Deputy General Chairs

  • Anabel Martin-Gonzalez, Universidad Autonóma de Yucatán, Mexico
  • Erick Mendez, Daqri, Austria
  • Flavio Vigueras-Gomez, Universidad Autonóma de San Luis Potosí, Mexico

Publications Chair

  • Veronica Teichrieb, Univ Federal de Pernambuco, Brazil

Workshop and Tutorial Chairs

  • Raphael Grasset, Parametric Technology Corporation, Austria
  • Maki Sugimoto, Keio University, Japan
  • Alejandro Martín, Universidad Autonoma de San Luis Potosi, Mexico

Hackathon Chairs

  • Manuel Huber, Technische Universität München (TUM), Germany
  • Renato Salas, Oculus, USA
  • Jean Bernard Hayet, Centro de Investigacion en Matematicas (CIMAT), Mexico

Posters Chairs

  • Eduardo Veas, National University of Cuyo, Argentina
  • Tobias Langlotz, University of Otago, New Zealand
  • Jose Martinez-Carranza, INAOE, Mexico

Outreach Chairs

  • Greg Welch, University of Central Florida, USA
  • Flavio Vigueras-Gomez, Universidad Autonóma de San Luis Potosí, Mexico

Demos Chairs

  • Alessandro Mulloni, Freelancer, Austria
  • Jens Grubert, University of Passau, Germany
  • Francisco Javier Hernandez Lopez, Centro de Investigacion en Matematicas (CIMAT), Mexico

S&T Awards Chair

  • Rob Lindeman, University of Canterbury, New Zealand

Sponsorship Chair

  • Erick Mendez, Qualcomm Research, Austria

Registration Chair

  • Arturo Espinosa-Romero, Universidad Autónoma de Yucatán, Mexico

Finance Chair

  • Please contract the General Chairs

Local Arrangements Chairs

  • Carlos Brito-Loeza, Universidad Autónoma de Yucatán, Mexico (technical arrangements)

TVCG Liaison

  • Dieter Schmalsiteg, Technische Universitaet Graz, Austria

Publicity Chairs (Global)

  • Yuta Itoh, Keio University, Japan.
  • Jonathan Ventura, University of Colorado Colorado Springs, USA

Country-specific publicity chairs

  • Woontack Woo, KAIST, Korea
  • JAPAN: Koji Makita, Canon, Inc. Japan

Chair Mentors

  • Daisuke Iwai (Publications), Osaka University, Japan

Student Volunteers Chair

  • Fernando Curi, Universidad Autónoma de Yucatán, Mexico

Web Chairs

  • Rodrigo Esparza, Universidad Autónoma de Yucatán, Mexico
  • Ulrich Eck, Technische Universität München, Germany


ISMAR 2016 Science & Technology Program Co-Chairs: scitech_chairs[at]

  • Wolfgang Broll, Technische Universität Ilmenau, Germany
  • Hideo Saito, Keio University, Japan
  • J. Edward Swan II, Mississippi State University, USA